Skip to main content

Well, that was a fast September...

I swear I just posted on this blog.

Really.

School starts up for my little one and time kind of takes off on me. Gutting and repainting / trimming out an office space also spins up the temporal chaos as well.

However, I am writing each and every a.m. (once the coffee is brewed). Below is a couple of weeks of notes about the RPG design as it muddles along...

Sept 5 & 6:
More spell development, along with copying over the ‘Fringe Groups’. LOTS of work ahead of me today…
Sept 7:
Ah, there’s the wall. I felt it coming and blam-o! Here it is. I’ll ignore it today, reminding myself that chipping away at something in this document (or any writing that is currently in process) is better than the murk of guilt that will hit later on if I don’t.
Back to the Fringe Groups, then…
Oh, I’m thinking of starting to highlight each section I’m working on to denote them as ASHLAND SPECIFIC information
Sept 8:
No ‘wall’ today. Kind of driven to write, actually. Thinking about copying this stuff into my blog about Ashland, just to let the folks out there know that I’m still alive and writing! Got sidetracked in yesterdays writing as I began hunting down undefined / mis-defined sections of the rules…
Sept 9 & 10:
Starting to focus on specific mystic schools. One school a day looks like it will be the norm (I can sink my brain into the feel of the lore / history / how I want to interpret it to the Greenshore world). First up: The Arcane Historical Society, followed by the Black Dogs.
Sept 13:
Life intruded for a couple of days. However, I am back now. Taking some time to follow up on some scribbled notes that I found laying around and updating this file with them. Toss ‘em and move onward!
Sept 14:
Too much fuel in the tank or not enough hours in the day… a little of each, I suppose. Back at it!
Sept 16:
Spent yesterday with family and friends. Kind of a recovery day, actually. Today is back at it AGAIN day-o!
Sept 17:
Taking care of some of those fringe mystic groups today…
Sept 18:
Wow. Took care of a LOT of fringe mystic groups yesterday! Back into the fray, looking into any dangling bits of unfinished rules before mining the mystic groups for powers, spells and effects…
Sept 20:
I’m back. The cats have been out of control at night and I’m sleep deprived. Didn’t write for a couple of days… only kind of staggered around the house and did manual labor / house renovation jobs…
You know, ‘cause it’s safer to work the power tools when you’re sleepy.
However; I’m back and still have all my parts attached. Getting back into the game world today, might do some novel writing, might do some blog stuff (I try to do blogging on Fridays).

BTW, I never did go into the 'highlight Ashland-specific information thing. My time was spent on getting words on paper.

-Dave

Comments

Popular posts from this blog

Well... It's got "Green" in the title...

Hi all. Well, today I shot out another book to a contest Blockgarten: Gaam's Green Valley This little ditty is a very weird fiction work. It was kicked off back in 2015 during a particularly nasty oil change. Yah, you read that correctly. Okay, story time: It was early Spring, after the thaws. Probably around the month of March. It was overcast, cold, wet, and my sinuses were closed for business. It was early and there had been very little coffee (like, NONE) in my life at that time, due to fasting for a blood draw. I had settled into a nasty mood for a nasty day. So I'm sitting in the waiting room with my iPad in hand. To further embrace the moment, I decided to go full-on gloom and doom: I began browsing through Lovecraft works. The browsing took me into the history of the Lovecraft properties (apparently there are three broad definitions of them: those works that H.P. wanted to give to the world to inspire other authors via family, later works own

Things Happening in the In-between

Good day, all! Soooooo, I'm working on this second book in the Greenshore Series. Being an RPG gamer who enjoys sagas over one-shots, I'm used to the tandem thinking that goes into a personal development arc within a larger story arc. Unlike RPGs, there is no threat of player characters going rogue and taking off with the plot (or worse, leaving the game story arc behind and deciding to make the game something else). However, it's ALL on the writer. When an RPG saga is 'working' and the player characters are into it, a wonderful synergy occurs that breathes life into the story and the meta-elements of the team. Unique ideas, unexpected sub-plots, each character with its own voice, and the rest of the laundry list of traits each player brings to the table. I have a deeply rooted fear that my characters either (1) all sound the same, or (2) are simple caricatures of the personality I am attempting to convey. The best fix for this fear this is Time: a scene with a

Getting to Know You...

Hello all! Back to the reality of the blog-o-sphere. I just returned from a three week tour of the Greenshore grounds, traveled back through her history, forged something close to a hundred effects, spells, and mystic items for the locations our hapless hero(s) will discover... Dizzying, surreal, and lots of creative monkey fun! In an effort to head off a couple of issues that I foresee in a number of upcoming books, I've taken the liberty to create a buffet line of interred mystics in the Greenshore catacombs. That required me to take a long, hard look at an area of the complex named the "Oodana Circle". This location broke ground in 1895 to house 13 guardian mystics. Yep, I wrote the occupants of each bungalow for the full 123 years of service. The history of the place had already been neatly filled out, so it was simply a matter of determining who lived where when what was happening. I moved between that madness and filling the various vaults of the vario